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[119350] Rozdział:

Interrelations between Player Experience and Reader Experience. Case Study of Poem-Based Game Poodle and Hound

w książce:   2022 IEEE 16th International Scientific Conference on Informatics, INFORMATICS 2022, PROCEEDINGS
ISBN:  9798350310320
Wydawca:  IEEE
Opublikowano: Listopad 2022
Liczba stron:  6
Liczba arkuszy wydawniczych:  0.80
 
  Autorzy / Redaktorzy / Twórcy
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Edyta Banachowska orcid logo WBiAKatedra Architektury i Urbanistyki**Takspoza "N" jednostkiArchitektura i urbanistyka33.00.00  
Małgorzata Kotlińska Niespoza "N" jednostki033.00.00  
Urszula Świerczyńska-Kaczor Niespoza "N" jednostki033.00.00  

Grupa MNiSW:  Autorstwo rozdziału w monografii z listy wydawnictw 2019
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Keywords:

poetry  game  reader experience  poem-based game 



Abstract:

Game developers often adapt existing materials into games and there are numerous examples with plots based on movies, novels or comic strips. However, the games based on poetry attract much less attention from game developers and - consequently – also from researchers. The conclusions of this research indicated that narrative poems are a suitable form of poetry for game development, however the adequacy of images and values embedded in the poem to the contemporary society, the adequacy of the vocabulary, the point of view of telling the story and the role of illustrations should be carefully considered. The research showed that the player experience is significantly shaped by the player agency – which may be enhanced in the discussed game – among other factors, by a selection of the second point of view in the game narrative.



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